• Disclosure
  • Privacy Policy
  • DMCA Policy
  • CCPA
  • Medical Disclaimer
  • Contact
  • About
Wednesday, May 25, 2022
Benton County News Now
  • Home
  • News
  • Business
  • Technology
    • Crytpocurrency
    • Gaming
    • Gadgets
  • Sports
  • Health
  • General
    • Business Services
  • Travel
  • Press Releases
  • popular
No Result
View All Result
  • Home
  • News
  • Business
  • Technology
    • Crytpocurrency
    • Gaming
    • Gadgets
  • Sports
  • Health
  • General
    • Business Services
  • Travel
  • Press Releases
  • popular
No Result
View All Result
No Result
View All Result
Home Technology Metaverse

Larry Magid: What Is The Metaverse And How Do You Get There? – Silicon Valley

larry-magid:-what-is-the-metaverse-and-how-do-you-get-there?-–-silicon-valley
Share on FacebookShare on Twitter

You’ve probably heard the term “metaverse,” which is being embraced by numerous tech companies. The company formerly known as Facebook is so committed to the idea, that it’s renamed itself “Meta” to symbolize its deep dive into this new online world.

magid larry
Larry Magid 

There is no simple definition of metaverse, but the term dates back to the 1992 science fiction novel Snow Crash by Neal Stephenson, which, among other things, featured virtual real estate.

In its simplest form, metaverse stands for virtual and augmented reality (sometimes combined under the term “extended reality.”) Even before its name change, Facebook staked a claim in that world by acquiring Oculus, which builds VR headsets. Meta now has a division called Reality Labs, with devices like VR headsets, smart glasses and, is eventually expected to offer augmented reality glasses.

But metaverse has other implications, including the ability to be represented by one or more avatars that can appear across platforms. Just like the regular you can go to Starbucks one day, McDonalds the next and a fancy bistro the third, your avatar may someday be able to travel from a game operated by one company to a social event hosted by another.

Metaverse is also about commerce, and some have tied it into crypto currencies like bitcoin. That manufactured avatar — which is not really a person but can act like one — may someday have a wallet full of crypto, which isn’t really money, but functions like it. That avatar can not only spend that money but might be able to earn it by providing goods and services inside the metaverse. And, just like you can drive the same car or wear the same clothes to different venues, avatars in the metaverse may be able to take their digital goods with them as they travel from platform to platform.

Partially exists now

Some elements of the metaverse are already here. Since 2003, Second Life has allowed users to create avatars to play games, attend meetings, conduct business, and even buy and sell virtual real estate. It was taken very seriously by large and small companies like IBM, Reuters, NPR and others who had real estate, training venues and other presence in this virtual platform.

Clearly products like Meta’s Oculus VR headsets, Microsoft HoloLens augmented reality goggles and other VR and AR products are early examples of metaverse products, albeit without some of the elements metaverse advocates want to see included as the metaverse unfolds.

Gaming platforms are also early examples of what can happen in the metaverse and the increased interest in the metaverse is likely among the reasons Microsoft, this week, paid $69 billion to acquire Activision Blizzard gaming company. Roblox, a platform that enables independent developers to create interactive games enjoyed by millions of children and a growing number of adults has long been enabling players and creators to create avatars that can hang out, interact, and exchange currency (Robux) with other players in virtual worlds.

Another metaverse-like product is Pokémon Go, a popular augmented reality game platform that enables people to interact with computer generated images superimposed against the real world through their smartphone’s camera.

Arguably, anyone who uses Zoom or other video conference tools is tipping their toes into the metaverse. While such products rarely involve avatars, they do enable virtual meetings and optional computer-generated backgrounds. I’ve been to numerous meetings with people who are sitting at home but appear to be in some exotic location — sometimes using filters to change their appearance or even their species. Filters are also part of social media apps including Instagram and Snapchat, which enable people to change the way they look to the world. Snapchat and Instagram are not (yet) the metaverse, but they’re a step in that direction.

Where it could be going

How the metaverse evolves is still somewhat unknown, but we do know that some very large companies will spend billions rolling out their own ideas of what it will look like. Apple — the world’s largest company in terms of market value — is said to be working on augmented reality glasses that will put it squarely in the metaverse. The company already has augmented reality tools for its iPhone and other products I’ve already mentioned Microsoft, the second most valuable tech company, with its early development of the HoloLens AR glasses, its X-Box gaming platform and, now, its acquisition of Activision Blizzard.

Google hasn’t talked a lot about the metaverse, but it was one of the first companies to launch AR glasses, and even though Google’s Glass so far hasn’t become a consumer product, there is an enterprise version that Google is promoting for business use just as Microsoft has — so far — promoted its HoloLens products for enterprises rather than consumers.

Snapchat was early with its Spectacles wearable camera, and its newest model has augmented reality functions. Although I don’t have any inside information on this, I do expect the company to fully integrate the product into its Snapchat service just as Meta will ultimately intergrade its headsets into Instagram, Facebook and other social media properties.

Concerns and hopes

The integration of the metaverse into social media means a further blurring of the lines between reality and alternative realities. In some ways, which could be good. People can explore alternate views of themselves, experimenting with gender, physical abilities and powers that are beyond those of mortal humans. But I must admit it’s a little scary right now given how an increasing number of people are living in alternate realities when it comes to the real world around them — like who won an election and other conspiracy theories. I do worry about how AR and VR could be used by extremists and bigots to normalize what has previously been marginal ideas and behaviors.

As someone whose been working in the world of internet safety since 1994, I can easily imagine all sorts of harm that can come from VR, AR, crypto and other aspects of the metaverse, which is one of the reasons ConnectSafely, the nonprofit I head up, is working on ways to mitigate potential harms, including developing guides and other materials to advise parents and others on how to safely use current and future products. We’re also using whatever influence we might have on Meta, Google, Snap, Roblox and other companies we work with to get them to build safety, security, and privacy into their products.

While I don’t know exactly where it’s going, I do know that the metaverse represents a paradigm shift every bit as powerful as the emergence of the World Wide Web in the 1990s and social media in the early 2000s. The optimist and activist in me says that maybe we can get it right time by building a metaverse that doesn’t have the problems associated with the internet as we now know it, but that will only happen if everyone — industry, governments, advocacy organizations and end-users — all do our part.

Disclosure: Larry Magid is CEO of ConnectSafely, a non-profit internet safety organization that receives support from some companies named in this article (connectsafely.org/supporters)

Benton County News Now

© 2021 Benton County News Now

Navigate Site

  • Disclosure
  • Privacy Policy
  • DMCA Policy
  • CCPA
  • Medical Disclaimer
  • Contact
  • About

Follow Us

No Result
View All Result
  • Home
  • About
  • DMCA Policy
  • Medical Disclaimer
  • Privacy Policy
  • Disclosure
  • CCPA
  • Terms of Use

© 2021 Benton County News Now

We use cookies on our website to give you the most relevant experience by remembering your preferences and repeat visits. By clicking “Accept All”, you consent to the use of ALL the cookies. However, you may visit "Cookie Settings" to provide a controlled consent.
Cookie SettingsAccept All
Manage consent

Privacy Overview

This website uses cookies to improve your experience while you navigate through the website. Out of these, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. We also use third-party cookies that help us analyze and understand how you use this website. These cookies will be stored in your browser only with your consent. You also have the option to opt-out of these cookies. But opting out of some of these cookies may affect your browsing experience.
Necessary
Always Enabled
Necessary cookies are absolutely essential for the website to function properly. These cookies ensure basic functionalities and security features of the website, anonymously.
CookieDurationDescription
cookielawinfo-checkbox-analytics11 monthsThis cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Analytics".
cookielawinfo-checkbox-functional11 monthsThe cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional".
cookielawinfo-checkbox-necessary11 monthsThis cookie is set by GDPR Cookie Consent plugin. The cookies is used to store the user consent for the cookies in the category "Necessary".
cookielawinfo-checkbox-others11 monthsThis cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other.
cookielawinfo-checkbox-performance11 monthsThis cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Performance".
viewed_cookie_policy11 monthsThe cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. It does not store any personal data.
Functional
Functional cookies help to perform certain functionalities like sharing the content of the website on social media platforms, collect feedbacks, and other third-party features.
Performance
Performance cookies are used to understand and analyze the key performance indexes of the website which helps in delivering a better user experience for the visitors.
Analytics
Analytical cookies are used to understand how visitors interact with the website. These cookies help provide information on metrics the number of visitors, bounce rate, traffic source, etc.
Advertisement
Advertisement cookies are used to provide visitors with relevant ads and marketing campaigns. These cookies track visitors across websites and collect information to provide customized ads.
Others
Other uncategorized cookies are those that are being analyzed and have not been classified into a category as yet.
SAVE & ACCEPT